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A Dream Bathed in Salt
Ionatán B Maghidman - Game Developer & Motion Graphics Designer
Environment Design - Urban Dystopia
A RMIT project where I develop a narrative to use as a base to create concept art, to create a fictitious , outdoors location of my choice. I followed the process a real concept artist would in a professional environment step by step.
Software Used:
-Unity (lighting + post render)
- Maya (3D modeling)
- Substance Painter (texturing)
- Illustrator (planning)
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