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A Dream Bathed in Salt
Ionatán B Maghidman - Game Developer & Motion Graphics Designer
Old Man Oratio
This right here is Oratio, he is a model that came out of my very first time using Zbrush and Substance Painter! I’d say that for a first time, I am very pleased with the result.
I have ensured to make the asset game ready by making it low poly, later importing adequate maps to preserve the high poly details.
Software Used:
-Unity (lighting + post render)
- Zbrush (3D sculpting)
- Substance Painter (texturing)
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