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Fluorescent Run

Fluorescent Run

"Fluorescent Run" is an infinite runner game, where you control a ship that must maneuver around fluorescent obstacles in high pace. It was made for a university project in RMIT. Frankly it is not my proudest project, but the reason I share it with you here is because I am quite proud of a single feature I spent all of my time working on. The music corresponds to the pace of the game, it gets faster as it speeds up and slows down if you don't perform well. Above are some snapshots of gameplay.

Roles:
-Programming                    -Animations
-Sound Design                    -Gameplay Design

Software Used:
- Unity (Engine)
- Wwise (Sound System)

Music Credits:
-Josh Hickman (composer)
-Lucas de la Rosa (mixing/ mastering)

 

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© Ionatán Biniamin Maghidman

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