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A Dream Bathed in Salt
Ionatán B Maghidman - Game Developer & Motion Graphics Designer
60s Dine Diorama
"60s Dine Diorama" is, as the name suggests, a diorama, for a university project in RMIT. It serves the purpose of displaying the 3D assets present in the scene. Above are some snapshots of gameplay as well as some of the objects I made up close. IT IS WORTH NOTING that some assets, although heavily modified by me, were originally modeled by peers of my course in a collaborative effort of this project.
Roles:
-Programming -Textures
-Level Design -3D Artist
Software Used:
-Unity (engine)
- Maya (3D modeling)
- Photoshop (texturing)
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